Paladins = up to 1.2 GB (Maximum Settings).Pac-Man Championship Edition 2 (2016) = up to 900 MB.Marvel Heroes = up to 1.5 GB (Highest Settings).League of Legends (Very High Preset) = up to 1GB.Just Cause 3 = up to 2.8 GB (Highest Settings, FXAA).Just Cause 2 = up to 600 MB (Very High Settings, 4x4x AA).Hitman: Absolution = up to 1.8 GB (Ultra Settings with FXAA).Heroes Of The Storm (Extreme Preset) = up to 2.5 GB, (Ultra Preset) = up to 2.9 GB+.Hearthstone (High Quality) = up to 700 MB.Gwent = up to 2 GB (High Graphics Quality Setting).Grand Theft Auto V (GTAV) = up to 2.7 GB (Very High Settings, Limit On).Fallout 4 = up to 2.4GB (Ultra Preset, Original Textures) up to 3+ GB (High-Res Textures, Maximum Possible Settings, Note that System RAM usage also increases (up to 10GB seen)).Diablo III = up to 1 GB (Highest/Slowest Settings).Battlefield 1 = up to 2.8 GB (Ultra Settings, GPU Memory Restriction Off).to know what to expect or to plan for when GPU shopping (updated as I collect more data, last added Pac-Man CE2 and Paladins and Star Wars: Battlefront II after playing the Trial on ].The 2017 Extra Life 24-Hour Gaming Marathon, In Su. My Free Font, Just For You™: LED SCREEN GTAMBLOG C.And More: A Simple Explanation Why 'Loot Boxes' Ma.Quick Tip: NVIDIA 'In Game Overlay' Stopped Workin.The recording utility built into the NVIDIA DriversĪlthough I do not have any details on why it failed, I still thought this short 'tip' would be helpful for people that might run into this ( "shadowplay not recording" or "in-game overlay not taking screenshots", etc) - so I wanted to share it here. Tutorial Image of what steps to take to 'restart' the NVIDIA In Game Overlay Here is a 'Tutorial Image' of the steps to take: It also started Recording again, without issue. Taking a Screenshot, for example, the notification from the Overlay came up, and the Screen was saved. That's it! After those steps, the In-Game Overlay was working once again.
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